Capture the Flag

Capture the Flag is one of the modes in the game Tribes: Ascend. The game ends after 25 minutes or after 5 flags have been captured. The enemy flag is the main target, but the secondary target is the generator which is important for defening the base.

Player Roles
Offense


 * Capper


 * Light Offense (LO)
 * Medium Offense (MO)


 * Heavy Offense (HO)

Midfield

 * Midfielder (MF)

Defense

 * Chaser


 * Light Defense (LD)


 * Heavy on Flag (HoF)


 * Turret Farmer/Technician

Strategy
The key to success in is to have a clear idea of what person is filling which role. The proper distribution of offense to defense depends on the play styles of the invidual players. If you notice an oversite in your team's strategy, it important to change your play-style or class accordingly to aid the team. Although deathmatching will occur in public matches, it best to focus on your primary role when your role is active. This means a chaser can deathmatch while your team's flag is on the stand but is expected to be in position to chase down a capper at anytime. Communication between team members are vital to the sucess of a team; Tribes: Ascend uses VGS for in game voice communication.