Base Turret

Base Turrets are powerful weapon emplacements and are the only pre-placed defenses in Tribes: Ascend. There are typically two turrets around each base on a map.

Operation
Base Turrets automatically track and fire upon enemies in range. They can predict a target's path and intercept them unless they are moving at very high speed. These turrets fire very powerful energy blasts every 2.2 seconds that deal 650 damage. Turrets begin with 5000 health, and can be upgraded to 13000 health.

Tactics
Only explosive weapons will damage enemy Base Turrets. An explosive weapon used on a turret will deal 120% of its normal damage. The most effective way to destroy a turret is to use the Juggernaut's Fusion Mortar or MIRV Launcher, although Spinfusors are quite effective as well since they can be fired from well outside the turret's range.

Upgrades
Base Turrets can be upgraded 4 times by spending credits earned in a match. Each upgrade is supposed to increase the turret's firing rate, damage, and health, however currently only health is increased. Upgrade costs are as follows:
 * 1) 1500 Credits: +2000 Health
 * 2) 1500 Credits: +2000 Health
 * 3) 2000 Credits: +2000 Health
 * 4) 2000 Credits: +2000 Health