Experience

Experience (abbreviated as XP) is earned at the end of each match in Tribes: Ascend. XP is used to acquire a class's Skills and Perks. A player does not need to stay until the end of a match to earn XP. The amount of XP gained depends on the outcome of the game, the length of the match, player performance, and if any Boosters are active. A player also gains a flat 1200 XP bonus from the first win of the day. XP is earned on a per-class basis, with the total XP earned at the end of a match split between the classes played using the percentages of time played with each. There are plans to allow the player to transfer XP earned with one class to another, although it is unknown if there will be a penalty cost.

Experience may also refer to the XP gained toward a player's rank progression.