Saber Launcher

The  is the secondary weapon used by the Doombringer class. It fires missles that will seek their target.

Operation
First the  must lock onto a target, which must be either a vehicle or a player in flight. Lock-on takes 3 full seconds. While attempting to lock-on the player must maintain line-of-sight with the target and of that target touches a surface the lock-on timer restarts. Once lock-on has been achieved, the missle may be shot down by the target or obsured by the terrain.

Tactics
The Saber Launcher can only be fired when locked-on, but it's tracking system will identify potential targets all over the Doombringers field of vision. Even if no targets can be fired upon, this can help identify potential flag cappers and allow the player to call targets to the team even if he has not yet seen them himself.