Juggernaut

The Juggernaut is one of the free classes in the game Tribes: Ascend.



Description
This heavy class has a lot of health and the ability to rain considerable amounts of damage down on his enemies. His loadout is ideal for Heavy Offense tactics like bombarding the enemy's flag stand as well as warding away the pestering defense. The 's mortar fires very slow moving projectiles that are affected by gravity. This weapon's arming time is also valuable indoors where spamming around corners will allow the to deal damage but be out of the reach of his foes. His other weapon is the Spinfusor MKD which travels faster than the Soldier's Spinfusor at the price of damage. The 's only shortfall is that he doesn't have a hitscan weapon to finish off damaged enemies.

Loadout
(P) - Primary Slot (S) - Secondary Slot

Armor Upgrades
(15000 XP Mastery)
 * 1) +100 Health
 * 2) -25% Regeneration Delay
 * 3) +10 Energy
 * 4) +25% Health Regen Rate
 * 5) +100 Health

Recommended Perks
Perk 1


 * Ultra Capacitor is a decent option for extra energy, giving the Juggernaut an extra 10 energy points. A little extra maneuverability can be a life saver.


 * Bounty Hunter is also a good option to collect on all of the kills from the Fusion Mortar. Shelling a flag can often lead to a double kill in late game, and this perk capitalizes on that potential.
 * Safety Third is a fantastic choice if you've gone with the X1 LMG, as you'll likely take the Spinfusor disc along with it. Even without the LMG, the spinfusor disc is an excellent weapon.

Perk 2


 * Egocentric is actually a pretty good choice since the Spinfusor is already weaker in damage and offers a larger knockback. Those things combined with this perks allows the player to better take advantage of a weapon with reduced damage. Thanks to the Juggernaut's massive health pool and quick health recovery, this is a primary method of transportation. Also, if the player uses Juggernaut in-door, chance is the player will be in the blast range of their own mortar.


 * Survivalist caters to the Juggernaut's high health pool and killing potential. It's not to the same effectiveness as the Brute, but it is certainly a valid choice.


 * Super Heavy is a good choice for those who would rather guard on the flag. The Juggernaut's bulky health pool and quick regeneration will help the player to stay at near the flag post for quite a long time.

Video Guides
Juggernaut Heavy Offence (HO) Guide by Roxton

How to Wreak Havoc with the Juggernaut by Vol1tion

Beginner Juggernaut Guide by JesterLogic (DoubleCrossGaming)

Tribes Ascend: Juggernaut Class For Beginners