Crossfire

is a map in Tribes: Ascend. It is unrelated to the similarly named Tribes 2 map Cross Fire. It takes place on a lush tropical set of islands with the two teams have base ships at opposite ends of the map. The flag capture point is more protected than most other maps.

Base
The base consists of a two level ship, a vehicle pad, four floating platforms, two base turrets and a sensor.

Interior
As stated the base ship has two levels: the flag level, and the generator level. There is a shaft at the bow of the base to travel between these two levels.

First Floor
On the first floor is the flag stand. This level is the most open to foes running a front/back route, as there are 4 wide entrances(2 on each side). The entrance towards the bow of the ship, is in direct line with the flag stand, while the entrance at the stern of the base has two inventory stations and access to the energy column.

Second Floor
This is the generator level. There are six smaller entrances into this floor from the exterior, 3 per side of the ship. The four stern-most entrances lead to the generator room. The two entrances towards bow lead to a simple room with two inventory stations, the vehicle pad and the shaft between the two levels.

Exterior
Outside the ship base is very simple there are two turrets, one in front of the bow and one under the stern of the ship. The sensor is located under the aft of the ship near the stern base turret. There are two floating platforms leading toward the stern entrance of the flag stand level. The other two floating platforms are above the bow and aft of the ship and are used to spawn on (although some snipers choose not to move off these platforms).

Terrain
As seen below, is set at a tropical archipelago. The map terrain seems to be mirror images along the middle of the map.

Strategy
SerialPeriph 06:31, December 15, 2011 (UTC)