Phase Rifle

The Phase Rifle is a sniper weapon used by the Sentinel class in Tribes: Ascend. It's upgrade structure is identical to that of the BXT1 Rifle. This weapon can be unlocked for 500 Gold or 88000 XP.

Operation
The Phase Rifle is a sniper weapon similar to the BXT1 Rifle, although it has slightly different firing mechanics. It can fire from the hip without damage reduction, and does not have any penalties induced by hipfire except the unavoidable loss in accuracy. Same as with the BXT1, its scope has 2.75x and 5.66x zoom settings.

Each shot will drain 90 energy from the player's pool. Its magazine holds 4 rounds, up to 5 with the 2nd upgrade. Once all ammo upgrades have been unlocked, the gun spawns with a full magazine and 32 remaining rounds.

It deals damage based on the energy the player has available, with a maximum damage of 510 at 90 energy. The curve for the damage output is linear, and is x*(55/9) if x is above 23, if not the damage will be 125 whatsoever, for x being the energy. Additional energy does not affect damage.

The weapon does not damage vehicles and base turrets, but will damage player turrets and forcefields.

It has total accuracy, but there appears to be a slight delay on the fire, so aiming slightly ahead of your enemy is recommended.