Sentinel

The Sentinel is one of the unlockable classes in the game Tribes: Ascend.

Description
The excels at long distance engagements thanks to this class' hitscan sniper rifle: the BXT1 Rifle. This rifle can be shot both regularly or while zoomed in. While zoomed in, the rifle will charge an increasingly more powerful shot. This mechanism makes this class ideal for taking out fleeing cappers, picking off weakened foes and disrupting the enemy's flag stand. The 's secondary is a projectile based pistol that bounces off surfaces: Nova Colt. It is difficult to aim at first and shot must be lead to use it effectively. This class also has a Drop Jammer as its deployable. The Drop Jammer can be utilized for jamming the 's sniping location or placed on the flag stand to disorient the opponents. The Claymores can also be used either for personal, asset or objective defense.

Loadout

 * Light
 * BXT1 Rifle
 * Nova Colt
 * Drop Jammer
 * Claymore Mine

Unlocked Perks
Wheel Deal: Reduces cost of ground vehicles by 25%.

Safety Third: +1 limit to active deployed mine/claymores.