Category:Weapons

Weapons in Tribes: Ascend are divided into several categories, based on how they function. While there are many subcategories of weapons (see below), most fit into the following groups:

Spinfusors
Spinfusors are straight-firing, long-range weapons that explode on impact. They are the iconic weapons of the Tribes series. Some examples of spinfusors are:


 * Light Spinfusor


 * Spinfusor


 * Heavy Spinfusor


 * Stealth Spinfusor

Ballistic Weapons
Ballistic weapons are similar to Spinfusors except they are affected by gravity and thus have a shorter range due to projectile drop. Ballistic weapons fire in arcs. Some examples of ballistic weapons are:


 * Bolt Launcher


 * Fusion Mortar


 * Thumper


 * Arx Buster

Projectile Weapons
Projectile weapons fire bullet-like rounds that do not suffer projectile drop due to gravity. They are typically long-range weapons with a high rate-of-fire. Some examples of projectile weapons are:


 * Assault Rifle


 * TCN4 SMG


 * Nova Blaster


 * Rhino SMG

Hitscan Weapons
Hitscan weapons instantly hit any target in their crosshair if it is within range. Players do not need to lead targets with hitscan weapons. Some examples of hitscan weapons are:


 * Shotgun


 * Eagle Pistol


 * Phase Rifle


 * Sawed-Off Shotgun

Thrown Weapons
Thrown Weapons are usually belt items such as grenades. Some are time-detonated and some explode on impact. Some examples of thrown weapons are:


 * Impact Nitron


 * Frag Grenade


 * Fractal Grenade


 * EMP Grenade