Juggernaut

The Juggernaut is one of the free classes in the game Tribes: Ascend.

Description
This heavy class has a lot of health and the ability to rain considerable amounts of damage down on his enemies. His loadout is ideal for bombarding the enemy's flag stand as well as warding away the pestering defense. The 's mortar fires very slow moving projectiles that are affected by gravity. This weapon's arming time is also valuable indoors where spamming around corners will allow the to deal damage but be out of the reach of his foes. His other weapon is the Spinfusor MKD which travels faster than the Soldier's Spinfusor at the price of damage. The 's only shortfall is that he doesn't have a hitscan weapon to finish off damaged enemies.

Loadout

 * Heavy Armor
 * Fusion Mortar
 * MIRV Launcher
 * Spinfusor MKD
 * X1 LMG
 * Regen Pack
 * Super AP Grenade
 * Spinfusor Disc

Recommended Perks
Perk 1

Ultra Capacitor is a decent option for extra energy, putting you up to about 100. A little extra maneuverability can be a life saver.

Bounty Hunter is also a good option to collect on all of the kills from your fusion mortar. Shelling a flag can often lead to a double kill in late game, and this perk capitalizes on that potential.

Perk 2

Egocentric is actually a pretty good choice since the spinfusor is already weaker in damage and offers a larger knockback. those things combined with this perks allows you to better take advantage of a weapon with reduced damage. Thanks to your massive health pool and quick health recovery, this is a primary method of transportation.

Survivalist caters to your high health pool and killing potential. It's not to the same effectiveness as the Brute, but it is certainly a valid choice.

Super Heavy is a good choice for those who would rather stay on the flag. Your bulky health pool and quick regeneration will help you to stay at your post for quite a long time.