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==Capture and Hold==
 
==Capture and Hold==
 
In C&H games players compete for 5 control points. There is one inside each main base, one in each tower, and one on the bridge. Each control point provides a [[Base Turret]] and [[Radar Sensor]]. It take 500 points to win on this map.
 
In C&H games players compete for 5 control points. There is one inside each main base, one in each tower, and one on the bridge. Each control point provides a [[Base Turret]] and [[Radar Sensor]]. It take 500 points to win on this map.
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[[Category:Map]]
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[[Category:Capture the Flag]]
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[[Category:Capture and Hold]]

Revision as of 00:53, 12 April 2012

Raindance

Raindance is a Capture the Flag map in Tribes and Tribes: Ascend. The map is very true to the original although the rain is more prominent.

Terrain

Raindance features a lush grassland terrain with rolling hills and as the title suggests, rain. A river divides the map and there are several large hills good for skiing and sniping. In the midfield are two towers and a bridge spanning the river.

Base

The bases in Raindance consist of a tower holding the flag stand and an underground section containing Inventory Stations and the Generator. The Vehicle Pad is to the right of the main base when facing it.

Offense

Defense

Capture and Hold

In C&H games players compete for 5 control points. There is one inside each main base, one in each tower, and one on the bridge. Each control point provides a Base Turret and Radar Sensor. It take 500 points to win on this map.